5.15.25 Bug Fixes
Production
Updating the Operator Count on a Build Sequence now updates the planned cycle time of the build sequence. For example, the system defaults the planned operator count to 1 and sets the cycle time for that default of 1 upon creation. Now, when you go back into the build sequence to edit the planned operator count to say 2, it will update the planned cycle time that correlates to 2 operators for that product.
Reports
We've fixed a long standing bug where the Scrap count was off between the Operator Portal and Scrap Report.Â
Skills
Set Using Skills Trainers via the API now works as expected
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